Ubisoft CEO on Nintendo Switch

Ubisoft’s CEO, Yves Guillemot, in an investors meeting had this to say:

“The March quarter will also see the release of the Nintendo Switch. As we already said, we think the platform is great. For the first time ever, players will continue their home console experience on the go while traveling or commuting. That is a true innovation.”

Comparing Switch to 3DS’s >55 Million sales:

“Second, most importantly, despite the huge competition from mobile gaming, Nintendo managed to sell more than 55 million 3DS since launch. The Switch will benefit from this strong demand for Nintendo games on a dedicated handheld platform.

If potential is reached, then Ubisoft, as the leading third party publisher on Nintendo consoles over the past ten years, will benefit disproportionately.

New quote from Yves’s Facebook:

With the design and the uniques abilities of the Switch, Nintendo should revolutionize again the way we play. Ultra-accessible, this console will offer to all of us the liberty and pleasure to share our game experience and to play anywhere and at any time. The Ubisoft teams who are creating games for the Switch are inspired by all these new possibilities, and I’m very happy that we can continue to make big things with Nintendo. In addition to Just Dance 2017, I’m thinking especially about a game that will surprise you a lot !

Via

DQVIII launching January 20th in the west

It’s been awhile, but DQ8 will finally arrive on western 3DSs soon. Likely the most beloved and ambitious DQ game to date, the PS2 original will feature some improvements in this 3DS port.

REDMOND, Wash., Nov. 3, 2016 – With the new year comes new quests and great adventures, and 2017 will be no different when the DRAGON QUEST VIII: Journey of the Cursed King game comes to the Nintendo 3DS family of systems on Jan. 20. This handheld retelling of the classic RPG will be back and bigger than ever, with two new playable characters, more side quests and the ability to battle monsters on the go.
The story begins when a jester, Dhoulmagus, comes to Castle Trodain and steals the King’s sceptre. He then uses its power to turn his majesty into a troll, the Princess into a horse and the castle inhabitants into plants. The only one left unscathed from this attack is a castle guard who escaped the curse and must now step up to save the kingdom he’s sworn to protect. Only by traveling the lands, recruiting allies and following the trail of destruction that Dhoulmagus leaves in his wake will The Hero be able to retrieve the sceptre in order to restore Trodain back to its former glory.
As players dive into the rich story of DRAGON QUEST VIII: Journey of the Cursed King, whether they’re visiting for the first time or coming back to relive the adventure all over again, they can enjoy full voice acting in all plot-important cutscenes, and new story content that will provide more back story about The Hero and the villainous Dhoulmagus. Further additions include additional quests to complete and dungeons to explore, and even a new alternative ending.
Returning heroes may also find that elements of DRAGON QUEST VIII: Journey of the Cursed King have been streamlined for this hand-held outing. The new Quick-Save function allows players to save and exit the game at any time. And for warriors in a hurry, battling foes is also much faster with the introduction of the “Speed Up” feature, allowing heroes to cut their way through each encounter with much greater haste.
Those who wish to capture mementos of their quest to restore peace to the land will now find it’s easier than ever before, as at any time outside of battles and cutscenes players can pause the action and take a photo of their adventure thus far. These photos can be customized in a variety of different ways, including allowing The Hero and his companions to perform special poses, adding stickers and filters, or putting a frame around the image to add a personal touch to their memory. Once the player meets Cameron Obscura in Port Prospect they’ll also be able to unlock Cameron’s Codex, where they’ll be rewarded for taking pictures of certain subjects, monsters and situations.
All of these images can be saved to the SD card and shared to other DRAGON QUEST VIII: Journey of the Cursed King owners via the StreetPass feature. Once these photos have been shared, other players can give them a thumbs up, and the more of these the image earns, the higher the chance of receiving a new item.

Indie studios comment on Nintendo Switch support

Ex-renegade kid/now Atooi’s Jools Watson, Yacht Club Games, DrinkBox Studios, Shin’en Multimedia, Engine Software, and the renamed Gaijin Games – Choice Provisions all seem on board to support the Nintendo Switch.


Shin’en Multimedia’s quote of note:

We’ve already been working on games for the Nintendo Switch for quite some time.

They had a Wii U launch title, maybe we’ll see something early on from them here 

Source

Super Mario Run developed on the Unity Engine

A popular engine for mobile development is being used for Super Mario Run. It excels in multiplatform development so it’s likely a wise choice. The Unity Engine was supported on New 3DS and Wii U with Nintendo Switch support is in the works.