Yooka Laylee’s Wii U port is being handled by Playtonic; PS4/X1 outsourced to Team17


With the recent news for the title, Playtonic confirmed how they were handling the Wii U and ports of the other systems.

Due to the large Nintendo fan base interested in Yooka Laylee, Playtonic themselves are working on the port to the Wii U while Team17 is working on porting it to PS4 and Xbox One.

Robinson: We naturally have so many backers who opted for Wii U. Because of the size of the team, we couldn’t take on all the consoles. You can imagine from a developer stand-point, that porting from PC to PS4 and Xbox One is slightly more straightforward than porting to Wii U.

I also think it feels right playing it on a Nintendo system to some people.

But the other versions will be fantastic as well.

Stevenson: We wanted to make sure that Wii U gets the right attention. There is a lot of nostalgia around Banjo, Banjo heralds from Rare’s Nintendo’s days, and we are all massive Nintendo fans as well.
That’s certainly a pleasing development, with the Wii U in the enthusiastic and capable hands of the core development team.


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