With the recent news for the title, Playtonic confirmed how they were handling the Wii U and ports of the other systems.
Due to the large Nintendo fan base interested in Yooka Laylee, Playtonic themselves are working on the port to the Wii U while Team17 is working on porting it to PS4 and Xbox One.
Robinson: We naturally have so many backers who opted for Wii U. Because of the size of the team, we couldn’t take on all the consoles. You can imagine from a developer stand-point, that porting from PC to PS4 and Xbox One is slightly more straightforward than porting to Wii U.
I also think it feels right playing it on a Nintendo system to some people.
But the other versions will be fantastic as well.
Stevenson: We wanted to make sure that Wii U gets the right attention. There is a lot of nostalgia around Banjo, Banjo heralds from Rare’s Nintendo’s days, and we are all massive Nintendo fans as well.
That’s certainly a pleasing development, with the Wii U in the enthusiastic and capable hands of the core development team.